2024-09-08 21:45:12 +00:00
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2024-09-08 23:55:14 +00:00
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/*
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Chassis polysynth framework
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Copyright 2024 Gordon JC Pearce <gordonjcp@gjcp.net>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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// contains the emulation of the digital bits
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2024-09-08 21:45:12 +00:00
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#include <cmath>
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2024-09-08 23:55:14 +00:00
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#include <cstdio>
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#include "voice.hpp"
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2024-09-08 21:45:12 +00:00
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bool Voice::isFree() {
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return ff10 == false;
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}
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void Voice::on(uint32_t key, bool reset = 0) {
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// what's with the crazy private variables and all the gotos with crazy labels?
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// this code emulates the 78C11 code directly (probably inefficiently)
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// to allow for documenting what the variables actually do
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// they're really bitfields holding a bit for each voice
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// this current implementation doesn't reset the voice
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(void)reset;
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ff10 = true; // note held from keyboard
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ff07 = true; // attack phase
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if (note == key) goto h0144;
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note = key;
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if (ff11) goto h013e;
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h0132:
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if (ff33) goto h0149; // sustained
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ff33 = false;
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goto h0149;
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h013e:
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ff00 = true; // in a real one, voice counter needs programmed
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goto h0149;
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h0144:
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if (!ff11) goto h0132; // unsure, copied from ff10 at start of mainloop
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h0149:
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// this is in the wrong place really but is the equivalent of programming the counter
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// and VCO ramp DAC
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omega = (261.63 * powf(2, (note - 60) / 12.0f)) / 48000.0f;
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}
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void Voice::off() {
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bool sustain = false;
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ff10 = false;
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if (!sustain) { // dummy sustain
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ff33 = false;
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}
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}
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void Voice::gate(Synth &s) {
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uint16_t bc, ea = env;
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ff11 = ff10;
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// 0509
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if (!ff11) goto h0538;
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// 050e
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if (!ff33) goto h0563;
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// 0513
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if (!ff07) goto h051e;
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h0517:
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ff07 = false;
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h051e:
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bc = s.patchRam.env_s << 7; // half scale
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if (ea < bc) ea = bc;
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ea -= bc;
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bc = ea;
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ea = (ea * decay_table[s.patchRam.env_d]) >> 16;
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ea += s.patchRam.env_s << 7;
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// printf("returning from decay phase\n");
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goto h0590;
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h0538:
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// printf("got to 0x0538\n");
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if (!ff07) goto h054a; // note on? if not skip ahead
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// 053c
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if (ff08) goto h0517;
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ff07 = false;
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h054a:
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// printf("release phase\n");
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ff33 = false;
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ff08 = false;
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bc = ea;
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ea = (ea * decay_table[s.patchRam.env_r]) >> 16;
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// printf("returning from release phase\n");
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goto h0590;
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h0563:
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// printf("attack phase\n");
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ff08 = false;
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ea += attack_table[s.patchRam.env_a];
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if (ea & 0xc000) {
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ea = 0x3fff;
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ff33 = true;
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ff08 = true;
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}
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h0590:
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env = ea;
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// printf("%04x %d %d %d %d %d \n", ea, ff07, ff08, ff10, ff11, ff33);
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}
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2024-09-08 23:55:14 +00:00
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2024-09-09 10:34:13 +00:00
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void Synth::lfoDelay() {
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// compute LFO delay
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uint16_t a, bc, d, de, ea, tos;
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// 030d
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if (!keyon /* ff11 */) goto h036b; // skip ahead if no notes are pressed
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// 0312
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if (!(ff1e & 0x08)) goto h0323; // a note is running, don't reset
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// 0315 no note is running, reset it all
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bc = 0;
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ff56 = 0; // delay envelope
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ff5a = 0; // holdoff timer
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ff1e &= 0xf1; // mask bits in flag byte
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h0323:
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if (!(ff1e & 0x02)) goto h0370; // compute delay envelope
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if (!(ff1e & 0x04)) goto h0388; // compute holdoff timer
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// 032b
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bc |= 0xff00; // initial scaling value?
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//printf("0323 ");
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h032d:
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tos = bc; // push bc
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// 032e
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a = lfoDepthTable[patchRam.vcoLfo];
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// MUL B; MOV A, EAH
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a = (a * (bc >> 8)) >> 8;
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// 0333 ADDNCW $0064; MVI A, $FF
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a += ff64;
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if (a > 0xff) a = 0xff;
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// 0338 sets up HL to store computed pitch LFO output
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// 33b
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bc = ff4d; // current LFO output
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// printf("-----------------------%02x %04x\n", a, bc);
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// 033f
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ea = (bc & 0xff) * a; // MUL C
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d = a; // MOV D,A
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a = (ea >> 8); // MOV A,EAH
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bc &= 0xff00; bc |= a; // MOV C,A
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a = d; // MOV A,D
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// 0345
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ea = (bc >> 8) * a; // MUL B
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ea += (bc & 0xff); // EADD EA, C
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// 0349
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ea >>= 3; // divide by eight
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// 034f
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ff51 = ea; // save scaled pitch LFO
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bc = tos; // pop BC, contains scaling amount
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a = patchRam.vcfLfo << 1; // amount is doubled and stored at ff48
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// 0354
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ea = (bc >> 8) * a; // MUL B
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a = ea >> 8; // MOV A, EAH
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bc = ff4d; // current LFO output
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// 035b
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ea = (bc & 0xff) * a; // MUL C
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d = a; // MOV D,A
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a = ea >> 8; // MOV A, EAH
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bc &= 0xff00; bc |= a; // MOV C,A
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a = d; // MOV A,D
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ea = (bc >> 8) * a; // MUL B
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ea += (bc & 0xff); // EADD EA,C
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ea >>= 1; // DSLR A
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ff53 = ea; // save scaled VCF LFO
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goto h03a1;
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h036b:
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ff1e |= 0x08; // set LFO flag
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goto h0323;
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h0370: // calculate holdoff time
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//printf("0370 ");
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ea = ff56; // holdoff time
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bc = attackTable[patchRam.lfoDelay]; // stored at ff58
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// 0379
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ea += bc; // DADD EA,BC
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ff56 = ea; // STEAX (DE) which still holds ff56 from 0x370
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a = ea >> 8; // MOV A, EAH
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if (a & 0xc0) goto h0385; // OFFI A, $C0
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bc &= 0xff; // MOV B, 0
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goto h032d;
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h0385:
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ff1e |= 0x02; // stop predelay flag
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h0388:
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//printf("0388 ");
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ea = ff5a; // envelope speed
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// 038d
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bc = lfoDelayTable[patchRam.lfoDelay >> 4]; // delay setting divided by 8 and saved at ff6c
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//printf("---------------------------------------- %04x %04x\n", ea, bc);
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// 0391 DADDNC EA, BC
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if ((ea + bc) > 0xffff) goto h039a;
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ea += bc;
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// 394
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ff5a = ea; // STEAX (HL) hl still contains ff5a
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bc |= (ea & 0xff00); // MOV A, EAH; MOV B, A
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goto h032d;
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h039a:
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ff1e |= 0x04;
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bc |= 0xff; // MVI B, $ff
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goto h032d;
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h03a1:
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//printf("LFO=%04x VCF=%04x flags=%02x holdoff=%04x envelope=%04x\n", ff51, ff53, ff1e, ff56, ff5a);
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return;
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}
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2024-09-08 23:55:14 +00:00
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void Synth::runLFO() {
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// compute a loop's worth of LFO
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2024-09-09 07:51:37 +00:00
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uint16_t bc, ea;
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2024-09-08 23:55:14 +00:00
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// 074e
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ea = ff4d; // lfo value
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bc = lfoRateTable[patchRam.lfoRate];
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2024-09-09 07:51:37 +00:00
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// bit zero is low for rising slope, high for falling
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2024-09-08 23:55:14 +00:00
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if (!(ff4a & 0x01)) goto h078b;
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2024-09-09 07:51:37 +00:00
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// 075b DSUBNB EA, BC subtract BC from EA, skip next instruction if EA < BC
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// 075d JRE 079a routine that handles flipping from down to up
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2024-09-08 23:55:14 +00:00
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ea -= bc;
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if (ea < bc) goto h079a;
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2024-09-09 07:51:37 +00:00
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2024-09-08 23:55:14 +00:00
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h075f:
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2024-09-09 07:51:37 +00:00
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ff4d = ea; // LFO output variable
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// bit one seems to be used to represent negative values of LFO
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if (!(ff4a & 0x02)) goto h07a2; // routine that adds on 0x2000 to ea
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2024-09-08 23:55:14 +00:00
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2024-09-09 07:51:37 +00:00
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// 0765 LFO is negative (bit 1 is high) so invert the value of EA
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// so that we have a positive-only LFO running from 0 to 0x3fff
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2024-09-08 23:55:14 +00:00
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bc = ea;
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ea = 0x2000;
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ea -= bc;
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h076b:
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2024-09-09 07:51:37 +00:00
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bc = ea; // BC now contains an LFO range from 0 to 0x3fff, always positive
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if (patchRam.switch2 & 0x01) { // LFO Manual?
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bc = 0x3fff; // fixed maximum value
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2024-09-08 23:55:14 +00:00
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}
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2024-09-09 07:51:37 +00:00
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// 0771
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bc = (bc * patchRam.pwmLfo) >> 7; // scale by PWM pot amount
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// 077d
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bc = 0x3fff - bc; // invert so pot = 0 gives 0x3fff
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// test if squarewave is on or off - if it's off set PW to 0
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if (!(patchRam.switch1 & 0x08)) bc = 0x0000; // square off
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// final computed PWM value
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2024-09-08 23:55:14 +00:00
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ff4f = bc;
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// 078a
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goto h07a9;
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h078b:
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2024-09-09 07:51:37 +00:00
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// BC contains rate, EA contains LFO value
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2024-09-08 23:55:14 +00:00
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ea += bc;
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2024-09-09 07:51:37 +00:00
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if (ea & 0xe000) { // if we've exceeded 0x1fff
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ea = 0x1fff; // clamp
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ff4a++; // increment the flags
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2024-09-08 23:55:14 +00:00
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}
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2024-09-09 07:51:37 +00:00
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goto h075f; // store in LFO output variable
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2024-09-08 23:55:14 +00:00
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h079a:
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2024-09-09 10:34:13 +00:00
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ea = 0; // output is close (enough) to zero, clamp
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ff4a++; // increment the flags
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goto h075f; // store in LFO output variable
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2024-09-08 23:55:14 +00:00
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2024-09-09 10:34:13 +00:00
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h07a2: // LFO output is positive
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ea += 0x2000; // add on 0x2000 to scale PWM to 0 - 0x3fff
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goto h076b; // jump back to scale LFO amount
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2024-09-08 23:55:14 +00:00
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h07a9:
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return;
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}
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