#pragma once namespace Artwork { extern const char *orngBtnUp; extern const char *orngBtnDn; extern const char *whiteBtnUp; extern const char *whiteBtnDn; const unsigned int whiteBtnSize = 41 * 30 * 4; const unsigned int whiteBtnWidth = 41; const unsigned int whiteBtnHeight = 30; extern const char *ledOnData; const unsigned int ledDataSize = 24 * 24 * 4; const unsigned int ledWidth = 24; const unsigned int ledHeight = 24; extern const char *orangeData; extern const char *greenData; extern const char *blueData; extern const char *whiteData; const unsigned int sliderDataSize = 38 * 17 * 3; const unsigned int sliderWidth = 41; const unsigned int sliderHeight = 26; extern const char *switchData; const unsigned int switchDataSize = 23 * 24 * 4; const unsigned int switchWidth = 23; const unsigned int switchHeight = 24; extern const char *backgroundData; const unsigned int backgroundDataSize = 700 * 400 * 3; const unsigned int backgroundWidth = 700; const unsigned int backgroundHeight = 400; } // namespace Artwork