adjustable filter envelope and vca gate
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05ece71acd
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6a00521656
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@ -18,6 +18,8 @@
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#include "module.hpp"
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#include <stdio.h>
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#include "tables.hpp"
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Module::Module() {
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@ -26,32 +28,50 @@ Module::Module() {
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void Module::run(Voice* voice) {
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// run updates for module board
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// FIXME break these out to the patch setter
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a = attackTable[patchRam.env_a]; // attack time coeff looked up in table
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d = decayTable[patchRam.env_d]; // decay time coeff looked up in table
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r = decayTable[patchRam.env_r]; // release time coeff looked up in table
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s = patchRam.env_s << 7; // scale 0x00-0x7f to 0x0000-0x3f80
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// FIXME break these out to the patch setter
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a = attackTable[patchRam.env_a]; // attack time coeff looked up in table
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d = decayTable[patchRam.env_d]; // decay time coeff looked up in table
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r = decayTable[patchRam.env_r]; // release time coeff looked up in table
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s = patchRam.env_s << 7; // scale 0x00-0x7f to 0x0000-0x3f80
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square = (patchRam.switch2 & 0x08) ? 0.63 : 0;
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saw = (patchRam.switch2 & 0x10) ? 0.8 : 0;
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sub = patchRam.sub / 127.0f;
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// printf("%f %f %f %02x\n", square, saw, sub, patchRam.switch2);
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// work out the "master" cutoff
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vcfCutoff = patchRam.vcfFreq / 127.0f;
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vcfCutoff += lfo * (patchRam.vcfLfo/127.0f);
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// vcfCutoff = patchRam.vcfFreq / 127.0f;
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// vcfCutoff += lfo * (patchRam.vcfLfo / 127.0f);
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// also needs pitch bend amount for the base level
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int16_t vcf = (patchRam.vcfEnv << 7) * ((patchRam.switch2 & 0x02) ? -1 : 1);
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// int16_t vca = (patchRam.vcfEnv << 7) * (patchRam.switch2 & 0x01) ? -1 : 1;
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for (uint32_t i = 0; i < NUM_VOICES; i++) {
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switch (voice[i].envPhase) {
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case 0: // release phase FIXME use an enum I guess
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case 0: // release phase FIXME use an enum I guess
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voice[i].env = (voice[i].env * d) >> 16; // "RC" decay to zero
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break;
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case 1: // attack phase
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case 1: // attack phase
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voice[i].env += a; // linear attack to 0x3fff
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break;
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case 2:
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voice[i].env = (((voice[i].env - s) * d) >>16 ) + s;
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voice[i].env = (((voice[i].env - s) * d) >> 16) + s;
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break;
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}
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if (voice[i].env > 0x3fff) {
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voice[i].env = 0x3fff;
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voice[i].envPhase = 2; // flip to decay
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}
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// per voice we need to calculate the key follow amount and envelope amount
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// per voice we need to calculate the key follow amount and envelope amount
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voice[i].vcfCut = (patchRam.vcfFreq << 7) + ((vcf * voice[i].env) >> 16);
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if (voice[i].vcfCut > 0x3fff) voice[i].vcfCut = 0x3fff;
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if (voice[i].vcfCut < 0) voice[i].vcfCut = 0;
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voice[i].vcaEnv = (patchRam.switch2 & 0x04) ? (voice[i].envPhase ? 0x3fff : 0) : voice[i].env;
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}
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}
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@ -35,31 +35,37 @@ class Module {
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float lfo = 0, lfoTheta = 0;
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// precomputed values for all voices
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float pw, saw, square, sub;
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float pw;//, saw, square, sub;
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// "internal state" values for patch parameters
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uint16_t a, d, s, r;
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float saw = 0, square = 0, sub = 0, noise = 0;
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struct {
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uint8_t lfoRate = 0x30; // lookup value defaults to 0x0200
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uint8_t lfoDelay = 0x00;
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uint8_t vcoLfo = 0x0a;
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uint8_t pwmLfo = 0x30;
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uint8_t noise = 0x00;
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uint8_t vcfFreq = 0x3c; // 0x3f80
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uint8_t vcfFreq = 0x4c; // 0x3f80
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uint8_t vcfReso = 0x00;
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uint8_t vcfEnv = 0x2e;
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uint8_t vcfEnv = 0x4e;
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uint8_t vcfLfo = 0;
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uint8_t vcfKey = 0x47;
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uint8_t vca = 0x28;
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uint8_t env_a = 0x1b;
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uint8_t env_a = 0x00;
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uint8_t env_d = 0x39;
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uint8_t env_s = 0x39; // 0x3f80
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uint8_t env_r = 0x30;
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uint8_t sub = 0x00;
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uint8_t sub = 0x7f;
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uint8_t switch1 = 0x1a;
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uint8_t switch2 = 0x18;
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} patchRam;
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private:
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// controls
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float subRC = 0, outRC = 0, pwmRC = 0, resRC = 0, noiseRC = 0;
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};
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class Voice {
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@ -70,9 +76,14 @@ class Voice {
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void run(Module* m, float* buffer, uint32_t samples);
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uint8_t envPhase = 0;
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int16_t env = 0; // output amplitude
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int16_t vcfCut;
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int16_t vcaEnv;
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private:
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float omega = 0, theta = 0; // phase increment and angle
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// control
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float vcaRC = 0, vcfRC = 0;
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float omega = 0, theta = 0; // phase increment and angle FIXME better names
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float delay = 0, lastpw = 0; // delay slots for antialiasing
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uint8_t pulseStage = 1; // pulse wave phase
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float subosc = 1; // sub oscillator flipflop output
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@ -51,14 +51,17 @@ void Voice::run(Module* m, float* buffer, uint32_t samples) {
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// carry out per-voice calculations for each block of samples
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float out, t, fb, res;
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float cut = 0.00513 + 0.0000075*env;
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// printf("%f ", delay);
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m->saw = 1;
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m->square = 1;
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m->sub = .5;
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m->pw = 0.5;
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//float cut = 0.00513 + 0.0000075*env;
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float amp = env / 4096.0f;
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// calculate cutoff frequency
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float cut = 248.0f * (powf(2, (vcfCut - 0x1880) / 1143.0f));
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cut = 0.25 * 6.2832 * cut / 48000.0f; // FIXME hardcoded values
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cut = cut/(1+cut); // correct tuning warp
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// printf("%f ", delay);
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m->pw = 0.5;
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float amp = vcaEnv / 4096.0f;
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for (uint32_t i = 0; i < samples; i++) {
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out = delay;
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@ -101,14 +104,14 @@ void Voice::run(Module* m, float* buffer, uint32_t samples) {
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if (fb > 1) fb = 1;
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if (fb < -1) fb = -1;
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fb = out - (fb * 2);
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fb = out - (fb * 1.7);
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b1 = ((fb - b1) * cut) + b1;
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b2 = ((b1 - b2) * cut) + b2;
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b3 = ((b2 - b3) * cut) + b3;
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b4 = ((b3 - b4) * cut) + b4;
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}
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buffer[i] += 0.125 * amp * b4;
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buffer[i] += 0.0625 * amp * b4;
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lastpw = m->pw;
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}
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// buffer[0] += 1;
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