peacock/plugin/ic29.cpp

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/*
Peacock-8 VA polysynth
Copyright 2024 Gordon JC Pearce <gordonjcp@gjcp.net>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "ic29.hpp"
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#include "ic29tables.hpp"
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Synth ic29;
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Synth::Synth() {
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d_debug("initialising synth\n");
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portaCoeff = 0x0;
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noise = new float [4096];
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}
void Synth::buildTables(double sampleRate) {
for (uint8_t i = 0; i < 104; i++) {
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// slightly flat middle C from ROM divider table
// actually adjusted a little so that the notes are bang on
// on the real synth the tuning knob is tweaked a little off to pull it in
pitchTable[i] = 260.15f * powf(2, (i - 36) / 12.0f) / sampleRate;
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}
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}
void Synth::run() {
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// handle a "loop" worth of envelopes, pitch calculations, etc
// callled once every 4.3ms block of samples
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ic29.lfo.run();
masterPitch = 0x1818;
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uint16_t vcoLfoDepth = ic29.lfoDepthTable[ic29.patchRam.vcoLfoMod] + ic29.modWheel;
vcoLfoDepth = (vcoLfoDepth < 0xff) ? vcoLfoDepth : 0xff;
masterPitch += (lfo.lfoOut * vcoLfoDepth) >> 11;
if (pitchBend < 0x0100) pitchBend = 0x0100;
masterPitch += (((pitchBend >> 8) - 0x20) * vcoBend) / 1.281;
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// need to calculate VCF "base" setting
// various on/off switches
// PWM is bit 0 sw2, 0 = fixed 1 = lfo
// 0 sets EA to 0x3fff, 1 adds
uint16_t pwmVal = 0x2000 - ic29.lfo.lfoOut;
if (ic29.patchRam.switch2 & 0x01) pwmVal = 0x3fff;
ic29.pwm = 0.5 - pwmVal / 32768.0f * (ic29.patchRam.pwmLfoMod / 106.0f);
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// generate the voices, then
for (uint32_t i=0; i<bufferSize; i++) {
tr21 = (tr21*519) + 3;
noise[i] = (1-(tr21 & 0x00ffffff) / 8388608.0f) * (ic29.patchRam.noiseLevel * 0.0063);
}
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for (uint8_t i = 0; i < NUM_VOICES; i++) {
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ic29.voices[i].update();
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}
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}
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void Synth::voiceOn(uint8_t voice, uint8_t note) {
// enable synth voice, start it all running
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voice &= 0x7f;
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ic29.voices[voice].on(note);
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}
void Synth::voiceOff(uint8_t voice) {
// enable synth voice, start it all running
voice &= 0x7f;
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ic29.voices[voice].off();
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}
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LFO::LFO() {
lfoOut = 0;
phase = 0;
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// phase is where we are in the LFO delay cycle
// the delay envelope sets the depth of pitch and VCF modulation
// running normally the amplitude is maxed out, and when the first
// key is struck the holdoff timer and envelope will be reset to zero
delayPhase = LFO_RUN;
}
void LFO::run() {
// slightly different from the real synth code which does not use signed
// variables, since the CPU doesn't support them
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lfoOut += phase ? lfoRateTable[rate] : -lfoRateTable[rate];
if (lfoOut > 0x1fff) {
lfoOut = 0x1fff;
phase = 0;
}
if (lfoOut < -0x1fff) {
lfoOut = -0x1fff;
phase = 1;
}
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// printf("lfoOut=%04x\n", lfoOut);
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}
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Envelope::Envelope() {
level = 0;
phase = ENV_RLS;
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}
void Envelope::run() {
uint16_t tempStn = ic29.patchRam.sustain << 7;
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switch (phase) {
case ENV_ATK:
level += atkTable[ic29.patchRam.attack];
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if (level > 0x3fff) {
level = 0x3fff;
phase = ENV_DCY;
}
break;
case ENV_DCY:
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if (level > tempStn) {
level = (((level - tempStn) * dcyTable[ic29.patchRam.decay]) >> 16) + tempStn;
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} else {
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level = tempStn;
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}
break;
case ENV_RLS:
level = (level * dcyTable[ic29.patchRam.release]) >> 16;
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break;
case ENV_IDLE:
default:
break;
}
}
Voice::Voice() {
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subosc = .1;
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}
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void Voice::calcPitch() {
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uint16_t target = note << 8;
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// Portamento is a linear change of pitch - it'll take twice as long
// to jump two octaves as it takes to jump one
// By comparison "glide" is like an RC filter, for example in the TB303
// This is implemented here by adding on a step value until you pass
// the desired final pitch. Once that happens the value is clamped to the
// desired pitch.
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if (ic29.portaCoeff != 0) {
// portamento up
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if (pitch < target) {
pitch += ic29.portaCoeff;
if (pitch > target) pitch = target;
}
// portamento down
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if (pitch > target) {
pitch -= ic29.portaCoeff;
if (pitch < target) pitch = target;
}
} else {
pitch = target;
}
pitch += ic29.masterPitch;
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if (pitch < 0x3000) pitch = 0x3000; // lowest note
if (pitch > 0x9700) pitch = 0x6700; // highest note
pitch -= 0x3000;
// interpolate between the two table values
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double o1 = ic29.pitchTable[pitch >> 8];
double o2 = ic29.pitchTable[(pitch >> 8) + 1];
double frac = (pitch & 0xff) / 256.0f;
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omega = ((o2 - o1) * frac) + o1;
}
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void Voice::update() {
// calculate the once-per-block values
env.run();
calcPitch();
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pw = (ic29.patchRam.switch1 & 0x08) ? ic29.pwm : 0.0f;
saw = (ic29.patchRam.switch1 & 0x10) ? 1.0f : 0.0f;
sub = ic29.patchRam.subLevel / 128.0f;
ic29.lfo.rate = ic29.patchRam.lfoRate;
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// do filter values
}
void Voice::on(uint8_t key) {
voiceState = V_ON;
if (note != key) {
phase = 0;
}
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note = key;
if (env.phase == env.ENV_RLS) {
env.on(); // FIXME move to synth update code
}
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}
void Voice::off() {
// sustain - I need to rethink this bit FIXME
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voiceState = V_OFF;
if (!ic29.sustained) {
env.off();
}
}