nonfunctional stubs, lots of (void)s, compiles cleanly
This commit is contained in:
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28b6dcb1ef
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e14f0ded1a
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@ -66,8 +66,6 @@ DistrhoPluginNekobi::DistrhoPluginNekobi()
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fSynth.nugget_remains = 0;
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fSynth.note_id = 0;
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fSynth.polyphony = XSYNTH_DEFAULT_POLYPHONY;
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fSynth.voices = XSYNTH_DEFAULT_POLYPHONY;
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fSynth.monophonic = XSYNTH_MONO_MODE_ONCE;
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fSynth.glide = 0;
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fSynth.last_noteon_pitch = 0.0f;
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@ -1,77 +0,0 @@
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/* nekobee DSSI software synthesizer plugin
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*
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* Copyright (C) 2004 Sean Bolton and others.
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*
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* Portions of this file may have come from Chris Cannam and Steve
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* Harris's public domain DSSI example code.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program; if not, write to the Free
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* Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307, USA.
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*/
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#ifndef _XSYNTH_H
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#define _XSYNTH_H
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/* ==== debugging ==== */
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/* XSYNTH_DEBUG bits */
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#define XDB_DSSI 1 /* DSSI interface */
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#define XDB_AUDIO 2 /* audio output */
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#define XDB_NOTE 4 /* note on/off, voice allocation */
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#define XDB_DATA 8 /* plugin patchbank handling */
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#define GDB_MAIN 16 /* GUI main program flow */
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#define GDB_OSC 32 /* GUI OSC handling */
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#define GDB_IO 64 /* GUI patch file input/output */
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#define GDB_GUI 128 /* GUI GUI callbacks, updating, etc. */
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/* If you want debug information, define XSYNTH_DEBUG to the XDB_* bits you're
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* interested in getting debug information about, bitwise-ORed together.
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* Otherwise, leave it undefined. */
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// #define XSYNTH_DEBUG (1+8+16+32+64)
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//#define XSYNTH_DEBUG GDB_GUI + GDB_OSC
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// #define XSYNTH_DEBUG XDB_DSSI
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#ifdef XSYNTH_DEBUG
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#include <stdio.h>
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#define XSYNTH_DEBUG_INIT(x)
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#define XDB_MESSAGE(type, fmt...) { if (XSYNTH_DEBUG & type) fprintf(stderr, "nekobee-dssi.so" fmt); }
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#define GDB_MESSAGE(type, fmt...) { if (XSYNTH_DEBUG & type) fprintf(stderr, "nekobee_gtk" fmt); }
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// -FIX-:
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// #include "message_buffer.h"
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// #define XSYNTH_DEBUG_INIT(x) mb_init(x)
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// #define XDB_MESSAGE(type, fmt...) { \-
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// if (XSYNTH_DEBUG & type) { \-
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// char _m[256]; \-
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// snprintf(_m, 255, fmt); \-
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// add_message(_m); \-
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// } \-
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// }
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#else /* !XSYNTH_DEBUG */
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#define XDB_MESSAGE(type, fmt, ...)
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#define GDB_MESSAGE(type, fmt, ...)
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#define XSYNTH_DEBUG_INIT(x)
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#endif /* XSYNTH_DEBUG */
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/* ==== end of debugging ==== */
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#define XSYNTH_MAX_POLYPHONY 1
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#define XSYNTH_DEFAULT_POLYPHONY 1
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#endif /* _XSYNTH_H */
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@ -25,13 +25,13 @@
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* MA 02111-1307, USA.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include "nekobee.h"
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#include "nekobee_synth.h"
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "nekobee_voice.h"
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/*
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@ -39,19 +39,13 @@
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*
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* stop processing all notes immediately
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*/
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void
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nekobee_synth_all_voices_off(nekobee_synth_t *synth)
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{
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void nekobee_synth_all_voices_off(nekobee_synth_t *synth) {
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int i;
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nekobee_voice_t *voice;
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for (i = 0; i < synth->voices; i++) {
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//voice = synth->voice[i];
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voice = synth->voice;
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nekobee_voice_t *voice = synth->voice;
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if (_PLAYING(voice)) {
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nekobee_voice_off(voice);
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}
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}
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for (i = 0; i < 8; i++) synth->held_keys[i] = -1;
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}
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@ -60,23 +54,16 @@ nekobee_synth_all_voices_off(nekobee_synth_t *synth)
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*
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* handle a note off message
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*/
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void
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nekobee_synth_note_off(nekobee_synth_t *synth, unsigned char key, unsigned char rvelocity)
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{
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int i, count = 0;
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nekobee_voice_t *voice;
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for (i = 0; i < synth->voices; i++) {
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voice = synth->voice;
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void nekobee_synth_note_off(nekobee_synth_t *synth, unsigned char key,
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unsigned char rvelocity) {
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int count = 0;
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nekobee_voice_t *voice = synth->voice;
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if (_PLAYING(voice)) {
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XDB_MESSAGE(XDB_NOTE, " nekobee_synth_note_off: key %d rvel %d voice %d note id %d\n", key, rvelocity, i, voice->note_id);
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nekobee_voice_note_off(synth, voice, key, 64);
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count++;
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}
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}
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if (!count)
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nekobee_voice_remove_held_key(synth, key);
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if (!count) nekobee_voice_remove_held_key(synth, key);
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return;
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(void)rvelocity;
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@ -87,34 +74,28 @@ nekobee_synth_note_off(nekobee_synth_t *synth, unsigned char key, unsigned char
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*
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* put all notes into the released state
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*/
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void
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nekobee_synth_all_notes_off(nekobee_synth_t* synth)
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{
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int i;
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nekobee_voice_t *voice;
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void nekobee_synth_all_notes_off(nekobee_synth_t *synth) {
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nekobee_voice_t *voice = synth->voice;
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/* reset the sustain controller */
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synth->cc[MIDI_CTL_SUSTAIN] = 0;
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for (i = 0; i < synth->voices; i++) {
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//voice = synth->voice[i];
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voice = synth->voice;
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if (_ON(voice) || _SUSTAINED(voice)) {
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nekobee_voice_release_note(synth, voice);
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}
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}
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}
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/*
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* nekobee_synth_note_on
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*/
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void
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nekobee_synth_note_on(nekobee_synth_t *synth, unsigned char key, unsigned char velocity)
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{
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void nekobee_synth_note_on(nekobee_synth_t *synth, unsigned char key,
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unsigned char velocity) {
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nekobee_voice_t *voice;
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voice = synth->voice;
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if (_PLAYING(synth->voice)) {
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XDB_MESSAGE(XDB_NOTE, " nekobee_synth_note_on: retriggering mono voice on new key %d\n", key);
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// XDB_MESSAGE(XDB_NOTE, " nekobee_synth_note_on: retriggering mono
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// voice on new key %d\n", key);
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}
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voice->note_id = synth->note_id++;
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@ -125,26 +106,23 @@ nekobee_synth_note_on(nekobee_synth_t *synth, unsigned char key, unsigned char v
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/*
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* nekobee_synth_update_volume
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*/
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void
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nekobee_synth_update_volume(nekobee_synth_t* synth)
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{
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void nekobee_synth_update_volume(nekobee_synth_t *synth) {
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synth->cc_volume = (float)(synth->cc[MIDI_CTL_MSB_MAIN_VOLUME] * 128 +
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synth->cc[MIDI_CTL_LSB_MAIN_VOLUME]) / 16256.0f;
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if (synth->cc_volume > 1.0f)
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synth->cc_volume = 1.0f;
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/* don't need to check if any playing voices need updating, because it's global */
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synth->cc[MIDI_CTL_LSB_MAIN_VOLUME]) /
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16256.0f;
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if (synth->cc_volume > 1.0f) synth->cc_volume = 1.0f;
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/* don't need to check if any playing voices need updating, because it's
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* global */
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}
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/*
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* nekobee_synth_control_change
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*/
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void
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nekobee_synth_control_change(nekobee_synth_t *synth, unsigned int param, signed int value)
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{
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void nekobee_synth_control_change(nekobee_synth_t *synth, unsigned int param,
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signed int value) {
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synth->cc[param] = value;
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switch (param) {
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case MIDI_CTL_MSB_MAIN_VOLUME:
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case MIDI_CTL_LSB_MAIN_VOLUME:
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nekobee_synth_update_volume(synth);
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/*
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* nekobee_synth_init_controls
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*/
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void
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nekobee_synth_init_controls(nekobee_synth_t *synth)
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{
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void nekobee_synth_init_controls(nekobee_synth_t *synth) {
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int i;
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for (i = 0; i < 128; i++) {
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/*
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* nekobee_synth_render_voices
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*/
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void
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nekobee_synth_render_voices(nekobee_synth_t *synth, float *out, unsigned long sample_count,
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int do_control_update)
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{
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void nekobee_synth_render_voices(nekobee_synth_t *synth, float *out,
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unsigned long sample_count,
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int do_control_update) {
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unsigned long i;
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float res, wow;
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/* clear the buffer */
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for (i = 0; i < sample_count; i++)
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out[i] = 0.0f;
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for (i = 0; i < sample_count; i++) out[i] = 0.0f;
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// we can do anything that must be updated all the time here
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// this is called even when a voice isn't playing
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wow = wow / 10.0f;
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// as the resonance is increased, "wow" slows down the accent attack
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if ((synth->voice->velocity>90) && (synth->vcf_accent < synth->voice->vcf_eg)) {
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synth->vcf_accent=(0.985-wow)*synth->vcf_accent+(0.015+wow)*synth->voice->vcf_eg;
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if ((synth->voice->velocity > 90) &&
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(synth->vcf_accent < synth->voice->vcf_eg)) {
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synth->vcf_accent = (0.985 - wow) * synth->vcf_accent +
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(0.015 + wow) * synth->voice->vcf_eg;
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} else {
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synth->vcf_accent = (0.985 - wow) * synth->vcf_accent; // or just decay
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}
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if (synth->voice->velocity > 90) {
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synth->vca_accent=0.95*synth->vca_accent+0.05; // ramp up accent on with a time constant
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synth->vca_accent = 0.95 * synth->vca_accent +
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0.05; // ramp up accent on with a time constant
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} else {
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synth->vca_accent=0.95*synth->vca_accent; // accent off with time constant
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synth->vca_accent =
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0.95 * synth->vca_accent; // accent off with time constant
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}
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#if defined(XSYNTH_DEBUG) && (XSYNTH_DEBUG & XDB_AUDIO)
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out[0] += 0.10f; /* add a 'buzz' to output so there's something audible even when quiescent */
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out[0] += 0.10f; /* add a 'buzz' to output so there's something audible even
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when quiescent */
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#endif /* defined(XSYNTH_DEBUG) && (XSYNTH_DEBUG & XDB_AUDIO) */
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if (_PLAYING(synth->voice)) {
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nekobee_voice_render(synth, synth->voice, out, sample_count, do_control_update);
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nekobee_voice_render(synth, out, sample_count);
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}
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(void)do_control_update;
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}
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@ -26,7 +26,6 @@
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#ifndef _XSYNTH_SYNTH_H
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#define _XSYNTH_SYNTH_H
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#include "nekobee.h"
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#include "nekobee_types.h"
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#define XSYNTH_MONO_MODE_OFF 0
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/* voice tracking and data */
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unsigned int note_id; /* incremented for every new note, used for voice-stealing prioritization */
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int polyphony; /* requested polyphony, must be <= XSYNTH_MAX_POLYPHONY */
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int voices; /* current polyphony, either requested polyphony above or 1 while in monophonic mode */
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int monophonic; /* true if operating in monophonic mode */
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int glide; /* current glide mode */
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float last_noteon_pitch; /* glide start pitch for non-legato modes */
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@ -60,7 +57,6 @@ struct _nekobee_synth_t {
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float vcf_accent; /* used to emulate the circuit that sweeps the vcf at full resonance */
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float vca_accent; /* used to smooth the accent pulse, removing the click */
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//nekobee_voice_t *voice[XSYNTH_MAX_POLYPHONY];
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nekobee_voice_t *voice;
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/* current non-paramter-mapped controller values */
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@ -30,7 +30,6 @@
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#include <stdlib.h>
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#include "nekobee_types.h"
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#include "nekobee.h"
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#include "nekobee_synth.h"
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#include "nekobee_voice.h"
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@ -57,7 +56,6 @@ nekobee_voice_note_on(nekobee_synth_t *synth, nekobee_voice_t *voice,
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unsigned char key, unsigned char velocity)
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{
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int i;
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voice->key = key;
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voice->velocity = velocity;
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if (!synth->monophonic || !(_ON(voice) || _SUSTAINED(voice))) {
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// brand-new voice, or monophonic voice in release phase; set everything up
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XDB_MESSAGE(XDB_NOTE, " nekobee_voice_note_on in polyphonic/new section: key %d, mono %d, old status %d\n", key, synth->monophonic, voice->status);
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voice->target_pitch = nekobee_pitch[key];
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@ -97,7 +94,6 @@ nekobee_voice_note_on(nekobee_synth_t *synth, nekobee_voice_t *voice,
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} else {
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/* synth is monophonic, and we're modifying a playing voice */
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XDB_MESSAGE(XDB_NOTE, " nekobee_voice_note_on in monophonic section: old key %d => new key %d\n", synth->held_keys[0], key);
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/* set new pitch */
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voice->target_pitch = nekobee_pitch[key];
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@ -184,8 +180,6 @@ nekobee_voice_note_off(nekobee_synth_t *synth, nekobee_voice_t *voice,
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{
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unsigned char previous_top_key;
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XDB_MESSAGE(XDB_NOTE, " nekobee_set_note_off: called for voice %p, key %d\n", voice, key);
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/* save release velocity */
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voice->velocity = rvelocity;
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@ -202,7 +196,6 @@ nekobee_voice_note_off(nekobee_synth_t *synth, nekobee_voice_t *voice,
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/* most-recently-played key has changed */
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voice->key = synth->held_keys[0];
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XDB_MESSAGE(XDB_NOTE, " note-off in monophonic section: changing pitch to %d\n", voice->key);
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voice->target_pitch = nekobee_pitch[voice->key];
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if (synth->glide == XSYNTH_GLIDE_MODE_INITIAL ||
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synth->glide == XSYNTH_GLIDE_MODE_OFF)
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@ -221,14 +214,12 @@ nekobee_voice_note_off(nekobee_synth_t *synth, nekobee_voice_t *voice,
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if (XSYNTH_SYNTH_SUSTAINED(synth)) {
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/* no more keys in list, but we're sustained */
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XDB_MESSAGE(XDB_NOTE, " note-off in monophonic section: sustained with no held keys\n");
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if (!_RELEASED(voice))
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voice->status = XSYNTH_VOICE_SUSTAINED;
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} else { /* not sustained */
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/* no more keys in list, so turn off note */
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XDB_MESSAGE(XDB_NOTE, " note-off in monophonic section: turning off voice %p\n", voice);
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nekobee_voice_set_release_phase(voice);
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voice->status = XSYNTH_VOICE_RELEASED;
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@ -243,7 +234,6 @@ nekobee_voice_note_off(nekobee_synth_t *synth, nekobee_voice_t *voice,
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void
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nekobee_voice_release_note(nekobee_synth_t *synth, nekobee_voice_t *voice)
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{
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XDB_MESSAGE(XDB_NOTE, " nekobee_voice_release_note: turning off voice %p\n", voice);
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if (_ON(voice)) {
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/* dummy up a release velocity */
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voice->rvelocity = 64;
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|
|
|
@ -27,6 +27,7 @@
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|||
#define _XSYNTH_VOICE_H
|
||||
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "nekobee_types.h"
|
||||
|
||||
|
@ -50,8 +51,7 @@
|
|||
/* delay between start of DD pulse and the discontinuity, in samples: */
|
||||
#define DD_SAMPLE_DELAY 4
|
||||
|
||||
struct _nekobee_patch_t
|
||||
{
|
||||
struct _nekobee_patch_t {
|
||||
float tuning;
|
||||
unsigned char waveform;
|
||||
float cutoff;
|
||||
|
@ -62,16 +62,16 @@ struct _nekobee_patch_t
|
|||
float volume;
|
||||
};
|
||||
|
||||
enum nekobee_voice_status
|
||||
{
|
||||
enum nekobee_voice_status {
|
||||
XSYNTH_VOICE_OFF, /* silent: is not processed by render loop */
|
||||
XSYNTH_VOICE_ON, /* has not received a note off event */
|
||||
XSYNTH_VOICE_SUSTAINED, /* has received note off, but sustain controller is on */
|
||||
XSYNTH_VOICE_RELEASED /* had note off, not sustained, in final decay phase of envelopes */
|
||||
XSYNTH_VOICE_SUSTAINED, /* has received note off, but sustain controller is
|
||||
on */
|
||||
XSYNTH_VOICE_RELEASED /* had note off, not sustained, in final decay phase
|
||||
of envelopes */
|
||||
};
|
||||
|
||||
struct blosc
|
||||
{
|
||||
struct blosc {
|
||||
int last_waveform, /* persistent */
|
||||
waveform, /* comes from LADSPA port each cycle */
|
||||
bp_high; /* persistent */
|
||||
|
@ -82,8 +82,7 @@ struct blosc
|
|||
/*
|
||||
* nekobee_voice_t
|
||||
*/
|
||||
struct _nekobee_voice_t
|
||||
{
|
||||
struct _nekobee_voice_t {
|
||||
unsigned int note_id;
|
||||
|
||||
unsigned char status;
|
||||
|
@ -95,20 +94,10 @@ struct _nekobee_voice_t
|
|||
float pressure; /* filter resonance multiplier, off = 1.0, full on = 0.0 */
|
||||
|
||||
/* persistent voice state */
|
||||
float prev_pitch,
|
||||
target_pitch,
|
||||
lfo_pos;
|
||||
float prev_pitch, target_pitch, lfo_pos;
|
||||
struct blosc osc1;
|
||||
float vca_eg,
|
||||
vcf_eg,
|
||||
accent_slug,
|
||||
delay1,
|
||||
delay2,
|
||||
delay3,
|
||||
delay4,
|
||||
c5;
|
||||
unsigned char vca_eg_phase,
|
||||
vcf_eg_phase;
|
||||
float vca_eg, vcf_eg, accent_slug, delay1, delay2, delay3, delay4, c5;
|
||||
unsigned char vca_eg_phase, vcf_eg_phase;
|
||||
int osc_index; /* shared index into osc_audio */
|
||||
float osc_audio[MINBLEP_BUFFER_LENGTH];
|
||||
float freqcut_buf[XSYNTH_NUGGET_SIZE];
|
||||
|
@ -123,35 +112,29 @@ struct _nekobee_voice_t
|
|||
|
||||
extern float nekobee_pitch[128];
|
||||
|
||||
typedef struct { float value, delta; } float_value_delta;
|
||||
typedef struct {
|
||||
float value, delta;
|
||||
} float_value_delta;
|
||||
extern float_value_delta step_dd_table[];
|
||||
|
||||
extern float slope_dd_table[];
|
||||
|
||||
/* nekobee_voice.c */
|
||||
nekobee_voice_t *nekobee_voice_new();
|
||||
void nekobee_voice_note_on(nekobee_synth_t *synth,
|
||||
nekobee_voice_t *voice,
|
||||
unsigned char key,
|
||||
unsigned char velocity);
|
||||
void nekobee_voice_remove_held_key(nekobee_synth_t *synth,
|
||||
unsigned char key);
|
||||
void nekobee_voice_note_off(nekobee_synth_t *synth,
|
||||
nekobee_voice_t *voice,
|
||||
unsigned char key,
|
||||
unsigned char rvelocity);
|
||||
void nekobee_voice_release_note(nekobee_synth_t *synth,
|
||||
nekobee_voice_t *voice);
|
||||
void nekobee_voice_set_ports(nekobee_synth_t *synth,
|
||||
nekobee_patch_t *patch);
|
||||
void nekobee_voice_note_on(nekobee_synth_t *synth, nekobee_voice_t *voice,
|
||||
unsigned char key, unsigned char velocity);
|
||||
void nekobee_voice_remove_held_key(nekobee_synth_t *synth, unsigned char key);
|
||||
void nekobee_voice_note_off(nekobee_synth_t *synth, nekobee_voice_t *voice,
|
||||
unsigned char key, unsigned char rvelocity);
|
||||
void nekobee_voice_release_note(nekobee_synth_t *synth, nekobee_voice_t *voice);
|
||||
void nekobee_voice_set_ports(nekobee_synth_t *synth, nekobee_patch_t *patch);
|
||||
void nekobee_voice_update_pressure_mod(nekobee_synth_t *synth,
|
||||
nekobee_voice_t *voice);
|
||||
|
||||
/* nekobee_voice_render.c */
|
||||
void nekobee_init_tables(void);
|
||||
void nekobee_voice_render(nekobee_synth_t *synth, nekobee_voice_t *voice,
|
||||
float *out, unsigned long sample_count,
|
||||
int do_control_update);
|
||||
void nekobee_voice_render(nekobee_synth_t *synth, float *out,
|
||||
uint32_t count);
|
||||
|
||||
/* inline functions */
|
||||
|
||||
|
@ -161,9 +144,7 @@ void nekobee_voice_render(nekobee_synth_t *synth, nekobee_voice_t *voice,
|
|||
* Purpose: Turns off a voice immediately, meaning that it is not processed
|
||||
* anymore by the render loop.
|
||||
*/
|
||||
static inline void
|
||||
nekobee_voice_off(nekobee_voice_t* voice)
|
||||
{
|
||||
static inline void nekobee_voice_off(nekobee_voice_t *voice) {
|
||||
voice->status = XSYNTH_VOICE_OFF;
|
||||
/* silence the oscillator buffer for the next use */
|
||||
memset(voice->osc_audio, 0, MINBLEP_BUFFER_LENGTH * sizeof(float));
|
||||
|
@ -173,9 +154,7 @@ nekobee_voice_off(nekobee_voice_t* voice)
|
|||
/*
|
||||
* nekobee_voice_start_voice
|
||||
*/
|
||||
static inline void
|
||||
nekobee_voice_start_voice(nekobee_voice_t *voice)
|
||||
{
|
||||
static inline void nekobee_voice_start_voice(nekobee_voice_t *voice) {
|
||||
voice->status = XSYNTH_VOICE_ON;
|
||||
/* -FIX- increment active voice count? */
|
||||
}
|
||||
|
|
|
@ -18,3 +18,27 @@
|
|||
* MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
// complete rewrite of the voice engine
|
||||
|
||||
#include <stdint.h>
|
||||
#include <math.h>
|
||||
|
||||
#include "nekobee_synth.h"
|
||||
|
||||
|
||||
float nekobee_pitch[128];
|
||||
|
||||
void nekobee_init_tables(void) {
|
||||
return;
|
||||
}
|
||||
|
||||
void nekobee_voice_render(nekobee_synth_t *synth, float *out, uint32_t count) {
|
||||
// generate "count" samples into the buffer at out
|
||||
|
||||
|
||||
return;
|
||||
(void)synth;
|
||||
(void)out;
|
||||
(void)count;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue