cutoff, resonance, decay, and env mod working
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3d0d07320a
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699600315c
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@ -95,7 +95,7 @@ DistrhoPluginNekobi::DistrhoPluginNekobi()
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// Default values
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fParams.waveform = 0.0f;
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fParams.tuning = 0.0f;
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fParams.cutoff = 25.0f;
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fParams.cutoff = 63.0f;
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fParams.resonance = 25.0f;
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fParams.envMod = 50.0f;
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fParams.decay = 75.0f;
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@ -105,10 +105,10 @@ DistrhoPluginNekobi::DistrhoPluginNekobi()
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// Internal stuff
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fSynth.waveform = 0.0f;
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fSynth.tuning = 1.0f;
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fSynth.cutoff = 5.0f;
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fSynth.cutoff = 63.0f;
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fSynth.resonance = 0.8f;
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fSynth.envmod = 0.3f;
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fSynth.decay = 0.0002f;
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fSynth.envmod = 50.0f;
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fSynth.decay = 75.0f;
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fSynth.accent = 0.3f;
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fSynth.volume = 0.75f;
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@ -180,7 +180,7 @@ void DistrhoPluginNekobi::initParameter(uint32_t index, Parameter& parameter)
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parameter.unit = "%";
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parameter.ranges.def = 25.0f;
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parameter.ranges.min = 0.0f;
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parameter.ranges.max = 95.0f;
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parameter.ranges.max = 100.0f;
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parameter.midiCC = 71;
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break;
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case paramEnvMod:
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@ -190,7 +190,7 @@ void DistrhoPluginNekobi::initParameter(uint32_t index, Parameter& parameter)
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parameter.unit = "%";
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parameter.ranges.def = 50.0f;
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parameter.ranges.min = 0.0f;
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parameter.ranges.max = 100.0f;
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parameter.ranges.max = 127.0f;
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parameter.midiCC = 1; //Mod Wheel
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break;
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case paramDecay:
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@ -200,7 +200,7 @@ void DistrhoPluginNekobi::initParameter(uint32_t index, Parameter& parameter)
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parameter.unit = "%";
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parameter.ranges.def = 75.0f;
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parameter.ranges.min = 0.0f;
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parameter.ranges.max = 100.0f;
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parameter.ranges.max = 127.0f;
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parameter.midiCC = 72;
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break;
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case paramAccent:
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@ -280,13 +280,13 @@ void DistrhoPluginNekobi::setParameterValue(uint32_t index, float value)
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break;
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case paramEnvMod:
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fParams.envMod = value;
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fSynth.envmod = value/100.0f;
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DISTRHO_SAFE_ASSERT(fSynth.envmod >= 0.0f && fSynth.envmod <= 1.0f);
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fSynth.envmod = value;
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DISTRHO_SAFE_ASSERT(fSynth.envmod >= 0.0f && fSynth.envmod <= 127.0f);
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break;
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case paramDecay:
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fParams.decay = value;
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fSynth.decay = value/100.0f * 0.000491f + 0.000009f; // FIXME: log?
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DISTRHO_SAFE_ASSERT(fSynth.decay >= 0.000009f && fSynth.decay <= 0.0005f);
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fSynth.decay = value;
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DISTRHO_SAFE_ASSERT(fSynth.decay >= 0.0f && fSynth.decay <= 127.0f);
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break;
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case paramAccent:
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fParams.accent = value;
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@ -83,7 +83,7 @@ DistrhoUINekobi::DistrhoUINekobi()
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fKnobEnvMod = new ImageKnob(this, knobImage, ImageKnob::Vertical);
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fKnobEnvMod->setId(DistrhoPluginNekobi::paramEnvMod);
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fKnobEnvMod->setAbsolutePos(329, 43);
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fKnobEnvMod->setRange(0.0f, 100.0f);
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fKnobEnvMod->setRange(0.0f, 127.0f);
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fKnobEnvMod->setDefault(50.0f);
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fKnobEnvMod->setValue(50.0f);
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fKnobEnvMod->setRotationAngle(305);
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@ -93,7 +93,7 @@ DistrhoUINekobi::DistrhoUINekobi()
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fKnobDecay = new ImageKnob(this, knobImage, ImageKnob::Vertical);
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fKnobDecay->setId(DistrhoPluginNekobi::paramDecay);
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fKnobDecay->setAbsolutePos(400, 43);
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fKnobDecay->setRange(0.0f, 100.0f);
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fKnobDecay->setRange(0.0f, 127.0f);
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fKnobDecay->setDefault(75.0f);
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fKnobDecay->setValue(75.0f);
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fKnobDecay->setRotationAngle(305);
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@ -189,6 +189,8 @@ void nekobee_synth_render_voices(nekobee_synth_t *synth, float *out,
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wow = res * res;
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wow = wow / 10.0f;
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// FIXME just... fix this
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// as the resonance is increased, "wow" slows down the accent attack
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if ((synth->voice->velocity > 90) &&
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(synth->vcf_accent < synth->voice->vcf_eg)) {
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@ -205,10 +207,9 @@ void nekobee_synth_render_voices(nekobee_synth_t *synth, float *out,
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synth->vca_accent =
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0.95 * synth->vca_accent; // accent off with time constant
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}
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#if defined(XSYNTH_DEBUG) && (XSYNTH_DEBUG & XDB_AUDIO)
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out[0] += 0.10f; /* add a 'buzz' to output so there's something audible even
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when quiescent */
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#endif /* defined(XSYNTH_DEBUG) && (XSYNTH_DEBUG & XDB_AUDIO) */
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//out[0] += 0.10f; /* add a 'buzz' to output so there's something audible even
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if (_PLAYING(synth->voice)) {
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nekobee_voice_render(synth, out, sample_count);
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}
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@ -58,6 +58,7 @@ nekobee_voice_note_on(nekobee_synth_t *synth, nekobee_voice_t *voice,
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int i;
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voice->key = key;
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voice->velocity = velocity;
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voice->vcf_eg = 9.8f;
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if (!synth->monophonic || !(_ON(voice) || _SUSTAINED(voice))) {
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@ -74,14 +75,14 @@ nekobee_voice_note_on(nekobee_synth_t *synth, nekobee_voice_t *voice,
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}
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if (!_PLAYING(voice)) {
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//printf("resetting voice\n");
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voice->lfo_pos = 0.0f;
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voice->vca_eg = 0.0f;
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voice->vcf_eg = 0.0f;
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voice->vcf_eg = 9.8f;
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voice->delay1 = 0.0f;
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voice->delay2 = 0.0f;
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voice->delay3 = 0.0f;
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voice->delay4 = 0.0f;
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voice->c5 = 0.0f;
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voice->osc_index = 0;
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voice->osc.phase = 0.0f;
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@ -127,9 +128,10 @@ nekobee_voice_note_on(nekobee_synth_t *synth, nekobee_voice_t *voice,
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}
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synth->held_keys[0] = key;
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// FIXME check if this mess is necessary
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if (!_PLAYING(voice)) {
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nekobee_voice_start_voice(voice);
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voice->status = XSYNTH_VOICE_ON;
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//nekobee_voice_start_voice(voice);
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} else if (!_ON(voice)) { /* must be XSYNTH_VOICE_SUSTAINED or XSYNTH_VOICE_RELEASED */
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@ -76,12 +76,13 @@ struct _nekobee_voice_t {
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/* persistent voice state */
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float prev_pitch, target_pitch, lfo_pos;
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struct blosc_t osc;
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float vca_eg, vcf_eg, accent_slug, delay1, delay2, delay3, delay4, c5;
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float vca_eg, vcf_eg, accent_slug, delay1, delay2, delay3, delay4;
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float vca_tc, vcf_tc; // VCA and VCF time constants
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unsigned char vca_eg_phase, vcf_eg_phase;
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int osc_index; /* shared index into osc_audio */
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float osc_audio[XSYNTH_NUGGET_SIZE];
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float freqcut_buf[XSYNTH_NUGGET_SIZE];
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float vca_buf[XSYNTH_NUGGET_SIZE];
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float delayhp;
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};
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#define _PLAYING(voice) ((voice)->status != XSYNTH_VOICE_OFF)
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@ -124,12 +125,4 @@ static inline void nekobee_voice_off(nekobee_voice_t *voice) {
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/* -FIX- decrement active voice count? */
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}
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/*
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* nekobee_voice_start_voice
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*/
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static inline void nekobee_voice_start_voice(nekobee_voice_t *voice) {
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voice->status = XSYNTH_VOICE_ON;
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/* -FIX- increment active voice count? */
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}
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#endif /* _XSYNTH_VOICE_H */
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@ -118,6 +118,9 @@ void vcf(nekobee_synth_t *synth, float *out, uint32_t count) {
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float delay1 = voice->delay1, delay2 = voice->delay2,
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delay3 = voice->delay3, delay4 = voice->delay4;
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float vcf_eg = voice->vcf_eg;
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float delayhp = voice->delayhp;
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// to get the correct cutoff first we need Q10's collector current
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// The top of VR3 Cutoff is fed from 12V, the bottom from the emitter
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// of Q9 at around 3.2V through a 10k resistor. So, 8.8V between "rails"
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@ -131,7 +134,20 @@ void vcf(nekobee_synth_t *synth, float *out, uint32_t count) {
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float Vcutoff = 1.47 + 7.41 * logpot[(int)floor(synth->cutoff)];
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float Vbe1 = -5.077; // mV
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// similarly the envelope modulation pot is 50k log in series with 10k
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// but the top of the pot is fed with the envelope voltage, about 10V at
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// peak
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float Renvmod = .167 + .833 * logpot[(int)floor(synth->envmod)];
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// subtract the 3.2V offset from Q9
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float Venvmod = (voice->vcf_eg - 3.2) * Renvmod;
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// R63 and R71 form a voltage divider, 2.2k / (220k + 2.2k) = 0.0099
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// multiply by 1000 to get a voltage in mV
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Venvmod *= 9.901;
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float Vbe1 = Venvmod;
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// .3 is 300k expressed as MOhm
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// if we expressed it in Ohms output would be in A
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@ -148,29 +164,48 @@ void vcf(nekobee_synth_t *synth, float *out, uint32_t count) {
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ct = ct / (1 + ct);
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// printf("cutoff = %04fHz, ct=%f\n", cutoff, ct);
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float hpc = 6.28 * 16 * synth->deltat;
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float fout, hp;
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for (uint32_t i = 0; i < count; i++) {
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for (uint32_t ovs = 0; ovs < 4; ovs++) {
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float in = voice->osc_audio[i];
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float fb = in - (delay4 * synth->resonance * 4);
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if (fb > 3) fb = 3;
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if (fb < -3) fb = -3;
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float fb = tanh(in - ((fout - 0.25*in) * synth->resonance * 6));
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delay1 = ((fb - delay1) * ct) + delay1;
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delay2 = ((delay1 - delay2) * ct) + delay2;
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delay3 = ((delay2 - delay3) * ct) + delay3;
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delay4 = ((delay3 - delay4) * ct) + delay4;
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hp = ((delay4 - delayhp) * hpc ) + delayhp;
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delayhp = hp;
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fout = delay4-hp;
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}
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out[i] = delay4;
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out[i] = fout;
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vcf_eg *= 1 - voice->vcf_tc;
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}
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voice->delay1 = delay1;
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voice->delay2 = delay2;
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voice->delay3 = delay3;
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voice->delay4 = delay4;
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voice->vcf_eg = vcf_eg;
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voice->delayhp = delayhp;
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}
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void nekobee_voice_render(nekobee_synth_t *synth, float *out, uint32_t count) {
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// generate "count" samples into the buffer at out
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// FIXME factor this out into the control code
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// Decay is about 2.5 seconds with the pot all the way down, and 200ms with
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// it all the way up this is set by a 1M log pot in series with a 68k
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// resistor, a 1uF capacitor, and a bunch of other stuff to give a correct
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// DC offset and a log tailoff right at the very bottom
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synth->voice->vcf_tc =
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(1 / ((68 + 1000 * logpot[(int)synth->decay]) * 0.001)) * synth->deltat;
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// printf("tc = %f deltat=%f pot=%f\n",synth->voice->vcf_tc,
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// synth->deltat,logpot[(int)synth->decay]);
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vco(synth, count);
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vcf(synth, out, count);
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