/* Chassis polysynth framework Copyright 2024 Gordon JC Pearce Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "voice.hpp" #include #include bool Voice::isFree() { return ff10 == false; } void Voice::on(uint32_t key, bool reset = 0) { // printf("======================================================================================\n"); // what's with the crazy private variables and all the gotos with crazy labels? // this code emulates the 78C11 code directly (probably inefficiently) // to allow for documenting what the variables actually do // they're really bitfields holding a bit for each voice // this current implementation doesn't reset the voice (void)reset; ff10 = true; // note held from keyboard ff07 = true; // attack phase if (note == key) goto h0144; note = key; if (ff11) goto h013e; h0132: if (ff33) goto h0149; // sustained ff33 = false; goto h0149; h013e: ff00 = true; // in a real one, voice counter needs programmed goto h0149; h0144: if (!ff11) goto h0132; // unsure, copied from ff10 at start of mainloop h0149: // printf("after 0144h, %d %x %x %x %x\n", note, ff07, ff10, ff11, ff33); // this is in the wrong place really but is the equivalent of programming the counter // and VCO ramp DAC omega = (261.63 * powf(2, (note - 60) / 12.0f)) / 48000.0f; } void Voice::off() { bool sustain = false; ff10 = false; if (!sustain) { // dummy sustain ff33 = false; } // printf("after note off, %d %x %x %x %x\n", note, ff07, ff10, ff11, ff33); } void Voice::gate(Synth &s) { uint16_t bc, ea = env; ff11 = ff10; // 0509 if (!ff11) goto h0538; // 050e if (!ff33) goto h0563; // 0513 if (!ff07) goto h051e; h0517: ff07 = false; h051e: bc = s.patchRam.env_s << 7; // half scale if (ea < bc) ea = bc; ea -= bc; bc = ea; ea = (ea * decay_table[s.patchRam.env_d]) >> 16; ea += s.patchRam.env_s << 7; // printf("returning from decay phase\n"); goto h0590; h0538: // printf("got to 0x0538\n"); if (!ff07) goto h054a; // note on? if not skip ahead // 053c if (ff08) goto h0517; ff07 = false; h054a: // printf("release phase\n"); ff33 = false; ff08 = false; bc = ea; ea = (ea * decay_table[s.patchRam.env_r]) >> 16; // printf("returning from release phase\n"); goto h0590; h0563: // printf("attack phase\n"); ff08 = false; ea += attack_table[s.patchRam.env_a]; if (ea & 0xc000) { ea = 0x3fff; ff33 = true; ff08 = true; } h0590: env = ea; // printf("%04x %d %d %d %d %d \n", ea, ff07, ff08, ff10, ff11, ff33); } static inline float poly3blep0(float t) { float t2 = t * t; return 2 * (t * t2 - 0.5f * t2 * t2); } static inline float poly3blep1(float t) { return -poly3blep0(1 - t); } void Voice::run(Synth &s, float *buffer, uint32_t samples) { float y, out, pw = 0.5, t; float sqr = (s.patchRam.switch1 & 0x08) ? 0.175 : 0; float saw = (s.patchRam.switch1 & 0x10) ? 0.220 : 0; float sub = (s.patchRam.sub / 127.0f) * 0.275; float gain = 0.5 * powf(2, (s.patchRam.vca / 64.0f) - 1); float vcaEnv = (s.patchRam.switch2 & 0x04)?(float)ff11:(env / 16384.0f); for (uint32_t i = 0; i < samples; i++) { y = delay; delay = 0; phase += omega; // if(pw > 1) pw = 1; // if(pw < 0) pw = 0; while (true) { if (pulseStage == 0) { if (phase < pw) break; #if 1 t = (phase - pw) / omega; #else t = (phase - pw) / (widthDelay - pw + freq); #endif y -= poly3blep0(t) * sqr; delay -= poly3blep1(t) * sqr; pulseStage = 1; } if (pulseStage == 1) { if (phase < 1) break; float t = (phase - 1) / omega; y += poly3blep0(t) * (saw + sqr); delay += poly3blep1(t) * (saw + sqr); y -= poly3blep0(t) * (sub * subosc); delay -= poly3blep1(t) * (sub * subosc); pulseStage = 0; phase -= 1; subosc = -subosc; } } delay += saw * (1 - (2 * phase)); delay += sqr * (pulseStage ? -1.f : 1.f); delay += sub * subosc; // out = (2 * y) - 1; out = y; // widthDelay = pw; vr58c106 += ((vcaEnv- vr58c106) * 0.0075); buffer[i] += (gain * out * vr58c106); } }