removed a lot of debugging printfs
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3980a1c966
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1c8f451c3a
@ -49,8 +49,6 @@ void Chassis::activate() {
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// calculate filter coefficients and stuff
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printf("called activate()\n");
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// printf("p = %s", patchName[0].c_str());
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for (uint8_t i = 0; i < 104; i++) {
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s.pitchCV[i] = (440.0f * powf(2, (i - 49) / 12.0f)) / sampleRate;
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}
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@ -59,7 +57,6 @@ void Chassis::activate() {
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void Chassis::deactivate() {
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// zero out the outputs, maybe
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printf("called deactivate()\n");
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// printf("%02x", assign[1]);
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}
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void Chassis::noteOn(uint8_t note) {
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@ -69,10 +66,8 @@ void Chassis::noteOn(uint8_t note) {
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vPtr++;
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if (vPtr == NUM_VOICES) vPtr = 0;
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if (s.voice[vPtr].isFree()) {
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// printf("voice %d is free, existing note = %d, note = %d\n", vPtr, s.voice[i].note, note);
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// if it's an existing note don't reset
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s.voice[vPtr].on(note, s.voice[i].note != note);
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// printf("note on %d for voice %d\n", note, vPtr);
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break;
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}
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}
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@ -85,23 +80,19 @@ void Chassis::noteOn(uint8_t note) {
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}
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void Chassis::noteOff(uint8_t note) {
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// printf("noteoff %d\n", note);
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s.keyon = false;
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for (uint32_t i = 0; i < NUM_VOICES; i++) {
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if (s.voice[i].note == note && !s.voice[i].isFree()) {
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s.voice[i].off();
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// printf("note off %d for voice %d\n", note, i);
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break;
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}
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}
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}
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void Chassis::doMidi(const MidiEvent *ev, uint32_t count, uint32_t timeLimit) {
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// printf("doMidi() handling events from %d to %d\n", lastEvent, timeLimit);
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uint32_t i;
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if (count == 0) return;
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for (i = lastEvent; i < count; i++) {
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// printf("doMidi event number %d of %d %02x %02x\n", i, count, ev[i].data[0], ev[i].data[1]);
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if (ev[i].frame > timeLimit) break;
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switch (ev[i].data[0]) {
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case 0x90:
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@ -116,14 +107,10 @@ void Chassis::doMidi(const MidiEvent *ev, uint32_t count, uint32_t timeLimit) {
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}
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void Chassis::run(const float **, float **outputs, uint32_t frames, const MidiEvent *midiEvents, uint32_t midiEventCount) {
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// if (midiEventCount > 0) printf("\n--------------------\n");
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uint32_t framePos = 0;
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uint32_t sizeThisTime;
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s.framesLeft = frames;
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// printf("\n------------\ncalled run() for %d frames\n",frames);
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// flatten the left channel to use as temporary storage, since
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// the synth engine only generates a mono channel
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bzero(outputs[0], sizeof(float) * frames);
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@ -138,7 +125,6 @@ void Chassis::run(const float **, float **outputs, uint32_t frames, const MidiEv
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s.blockLeft = sampleRate / 238;
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doMidi(midiEvents, midiEventCount, framePos + s.blockLeft);
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// printf("compute params and reset block size\n");
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s.lfoDelay();
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s.runLFO();
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@ -155,17 +141,13 @@ void Chassis::run(const float **, float **outputs, uint32_t frames, const MidiEv
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break;
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}
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// printf("voice %d note = %02x ff71 = %04x\n",i, s.voice[i].note, s.voice[i].ff71 );
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s.voice[i].envelope(s);
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s.voice[i].calcFilter(s);
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// printf("voice %d vcf level = %04x\n", i, s.voice[i].vcfenv );
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}
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}
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sizeThisTime = (s.framesLeft < s.blockLeft) ? s.framesLeft : s.blockLeft;
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// printf("sL = %d bL = %d, calculating %d frames at %d\n", s.framesLeft, s.blockLeft, sizeThisTime, framePos);
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// run each synth voice
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for (uint8_t i = 0; i < NUM_VOICES; i++) {
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@ -176,7 +158,6 @@ void Chassis::run(const float **, float **outputs, uint32_t frames, const MidiEv
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s.framesLeft -= sizeThisTime;
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s.blockLeft -= sizeThisTime;
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}
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// printf("and now run the rest of the process for %d frames\n\n", frames);
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// copy left to right
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memmove(outputs[1], outputs[0], sizeof(float) * frames);
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@ -308,8 +308,6 @@ void Chassis::setParameterValue(uint32_t index, float value) {
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if (value < 0.0f) value = 0.0f;
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if (value > 127.0f) value = 127.0f;
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printf("setparam %d %f\n", index, value);
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switch (index) {
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case paramLFORate:
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s.patchRam.lfoRate = value;
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@ -393,10 +391,8 @@ void Chassis::setParameterValue(uint32_t index, float value) {
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s.patchRam.switch2 |= (value >= 0.5) << 1;
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break;
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case paramEnvGate:
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//printf("setting envgate %f %02x", value, s.patchRam.switch2);
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s.patchRam.switch2 &= 0xfb;
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s.patchRam.switch2 |= (value >= 0.5) << 2;
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// printf(" set envgate %f %02x", value, s.patchRam.switch2);
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break;
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case paramHPF: // bits 3-4 of switch 2
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@ -413,7 +409,6 @@ void Chassis::setParameterValue(uint32_t index, float value) {
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}
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float Chassis::getParameterValue(uint32_t index) const {
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//printf("getparametervalue %d\n", index);
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switch (index) {
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case paramLFORate:
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return s.patchRam.lfoRate;
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@ -492,7 +487,6 @@ float Chassis::getParameterValue(uint32_t index) const {
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break;
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case paramEnvGate:
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//printf("envgate %d\n", s.patchRam.switch2 & 0x04);
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return (s.patchRam.switch2 & 0x04) != 0;
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case paramVCALevel:
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@ -36,13 +36,10 @@ static inline float poly3blep1(float t) {
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void Voice::run(Synth &s, float *buffer, uint32_t samples) {
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float y, out, t;
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// 325, because it needs PW to be from 0 to 0.5
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// but really the control range is limited from 0 to 100
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// there's a resistor on the panel board to sprag the range
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float pw = s.ff4f / 32768.0f;
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float fb, res = s.patchRam.vcfReso / 28.0f; // guess
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// float cut = s.patchRam.vcfFreq / 400.0f; // guess
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float cut = 248.0f * (powf(2, (vcfenv - 0x1880) / 1143.0f));
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// now radians
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@ -57,8 +54,6 @@ void Voice::run(Synth &s, float *buffer, uint32_t samples) {
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float gain = 0.5 * powf(2, (s.patchRam.vca / 64.0f) - 1);
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//printf("patchram.switches= %3d %3d\n", s.patchRam.switch1, s.patchRam.switch2);
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float vcaEnv = (s.patchRam.switch2 & 0x04) ? (float)ff11 : (env / 16384.0f);
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for (uint32_t i = 0; i < samples; i++) {
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