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c0452d4de0
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6c462d0895
53
.github/workflows/build.yml
vendored
53
.github/workflows/build.yml
vendored
@ -1,53 +0,0 @@
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name: build
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on: [push, pull_request]
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jobs:
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linux:
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strategy:
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matrix:
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target: [linux-arm64, linux-armhf, linux-i686, linux-riscv64, linux-x86_64]
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runs-on: ubuntu-20.04
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steps:
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- uses: actions/checkout@v4
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with:
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submodules: recursive
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- uses: distrho/dpf-makefile-action@v1
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with:
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target: ${{ matrix.target }}
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macos:
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strategy:
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matrix:
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target: [macos-intel, macos-universal]
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runs-on: macos-13
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steps:
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- uses: actions/checkout@v4
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with:
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submodules: recursive
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- uses: distrho/dpf-makefile-action@v1
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with:
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target: ${{ matrix.target }}
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windows:
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strategy:
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matrix:
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target: [win32, win64]
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runs-on: ubuntu-20.04
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steps:
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- uses: actions/checkout@v4
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with:
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submodules: recursive
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- uses: distrho/dpf-makefile-action@v1
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with:
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target: ${{ matrix.target }}
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# pluginval:
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# runs-on: ubuntu-20.04
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# steps:
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# - uses: actions/checkout@v4
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# with:
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# submodules: recursive
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# - uses: distrho/dpf-makefile-action@v1
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# with:
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# target: pluginval
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11
README.md
11
README.md
@ -20,16 +20,7 @@ and build alphaOsc:
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make
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This will compile the jack standalone version, and LV2, VST2, and VST3 versions. It ought to be possible to also compile VST/VST3 and AU versions for Windows and Mac OS but these have not yet been tested. The github runner currently reports them as successfully built.
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Windows versions may be built with:
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( cd dpf; make clean ) # note the brackets
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make clean
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make mingw64
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# or make mingw32 if you want 32-bit
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This appears to work, in limited testing.
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This will compile the jack standalone version and LV2 version. It ought to be possible to also compile VST/VST3 and AU versions but these have not yet been tested.
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Installing
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----------
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@ -24,6 +24,6 @@ SKIP_NATIVE_AUDIO_FALLBACK = true
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include ../dpf/Makefile.plugins.mk
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TARGETS += jack lv2_sep vst2 vst3
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TARGETS += jack lv2_sep
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all: $(TARGETS)
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@ -39,7 +39,7 @@ void AlphaOsc::activate() {
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// Processing function
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void AlphaOsc::run(const float **, float **outputs, uint32_t frames, const MidiEvent *midiEvents, uint32_t midiEventCount) {
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memset(outputs[0], 0, sizeof(float) * frames);
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bzero(outputs[0], sizeof(float) * frames);
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// cast unused parameters to void for now to stop the compiler complaining
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//(void)midiEventCount;
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